Wednesday, October 22, 2008

The festivities during Hari Raya

we have gotten rid of the final year exams!!!! hence i pretty much enjoyed the Hari Raya celebration this year... Although it was hectic, sometimes got stuck in a heavy traffic jam, i did enjoy it probably a million times than everyone else in this world... This is the first Hari Raya celebration that i dint even have to touch my handouts to do revision... i did revise, but it was frivoulously....


i was devastated by all the foods that were served at all the houses that we get a chance to visit on the very first day of that victorious day for all the moslims around the world...







I am 17.... well i guess its my luck to be given 'angpau'-which is NORMALLY TYPICAL only children from an infant to 13 of age are given- hahaha damn son!!! i guess this is really my lucky year.... i could save around $50 amount of cash if i dint have the heart to spend it....... but yeahhh sure i did..... NO NO NO!!!! im not exagerating, its TRUE!!!! My parents, grandparents, uncles and aunties as well as my parents' friends, they all still think im a lil' boy.... sometimes being looked down upon is quite beneficial on PARTICULAR day like this...







i love the colour of my cara-melayu's... they all fit my skin tone... especially the one that is made of shiny thai silk.... it was pink in colour... though some of old-fashion boys, who are colour blind and are sooooooo do not know how to appreciate colour and fashion, might think that PINK IS FOR GIRL, but when it comes to a boy using such colour, they dont know how handsome they could be... i was... not to be narccistic, but i sure was... hahaha





on the sencond day of Hari Raya, my parents decided to just stay at home... just welcoming the honour guests to hit our house....man!!!!!! i ought to tell that going out to visit other people's house is much more easier than to have the guests at your homey..... u gotta socialize even though u hardly know 'em.... hahaha as usual, grown-ups talk about our,youths, daily routine... alas!!!!!



on the 3rd day, invitations to open-houses were flowing in so tremendously... some of my parents boon companions were so emphasizing us to go to their events.... some just dint meet for quite a very long time dats why.... it was fun though... the dishes are so clourful and tasteful... i'd declare malays are very good cooks... if u wana go somewhere to try some new things, visit asia's malay country.... hahahah

Wednesday, September 10, 2008

Media Violence Makes People More Violent



Media violence refers to depictions of aggressive behavior, fighting, shootings, murder and other types of violence, often glorified, in television, movies, video games and other popular culture.When "entertainment" violence is marketed to children – as it is every day through television, video games, movies, music, toys and other media -- it is neither innocuous nor harmless.
The scientific consensus is clear: "The conclusion of the public health community, based on over 30 years of research, is that viewing entertainment violence can lead to increases in aggressive attitudes, values and behavior, particularly in children," according a
Joint Statement signed by representatives of six public health in July 26, 2000 and presented to Congress. This Statement was signed by the American Medical Association, the American Academy of Pediatrics, the American Psychological Association, the American Academy of Child & Adolescent Psychiatry, the American Psychiatric Association and the American Academy of Family Physicians.
While the entertainment industry pays its own consultants and researchers to deny the overwhelming scientific consensus, almost every public health and education organization has now developed a
Policy Statement warning about the dangers of marketing media violence to children.
And while most of the long-term research has focused on television violence – which is a passive viewing of violence -- preliminary studies indicate that the negative impact of interactive violence may be "significantly more severe than that wrought by television, movies or music," according to the Joint Statement.
In this section, we have gathered some articles, research and related information dealing with the marketing of violence to children through video games, movies and music. Our concern is only with the marketing of violence to children: we do not support censorship or any limits on the First Amendment










Violence in the media and popular culture is a contributing or peripheral factor in violence carried out in real life. The question is how much of a factor it is, and what, if anything, should and can be done to diminish its harmful effects. Thomas K Capazzoli, an associate professor of organizational leadership at Purdue, and R. Steve McVey, research associate at the National Center for the Management of Workplace Violence, list media influence as one of nine contributing factors in the rash of school shootings of the recent past. The others are personality conflicts, conduct and personality disorders, abusive parents, inept parents, stress, lack of conflict resolution skills, substance abuse, and mental disorders. They cite media influence, in conjunction with a lack of conflict resolution skills as mitigating factors, saying that any child lacking these skills may “learn about resolving conflicts…from books, movies, computer games, or music.




While cautioning that the rash of school shootings is a relatively new phenomenon and “has not occurred in sufficient numbers to enable definitive conclusions to be made about the causes, predictions, or solutions,” they also point to the media’s cumulative desensitizing and legitimizing effect when it comes to children’s view of violence, especially “those who were never introduced to positive behavioral responses.” In their viewpoint, however, they do not view the media’s influence as being as important as the child’s internal and immediate environmental factors.




Whether or not a direct, causal relationship can be established between real-life violence and the fictional violence found in popular culture and the media, Katha Pollitt, columnist for The Nation points out that “thousands of hours of it can’t be good for the soul.” She goes on to say that maybe “[v]iolent and stupid entertainment is popular because it corresponds to reality, which is often violent and stupid.” Anne P. Dupre, a professor at the University of Georgia School of Law, further notes that “if these movies were not profitable, they would not be made.” Americans are entertained and fascinated by violence, and as Pollitt says, “the idea that Americans have been imposed upon by entertainment moguls who have seized control of culture is much too simple.”




It's a conclusion that's about as silly as Saturday Night Live's immortal Emily Litella commenting about "violins on television."
Researchers from Columbia University and the New York State Psychiatric Institute "tracked" about 700 children from adolescence to adulthood. Correlations between adolescents who watched more than one hour of TV per day and violent acts committed in their young adulthood were reported in the journal Science.
"Our findings suggest that, at least during early adolescence, responsible parents should avoid permitting their children to watch more than one hour of television a day. That's where the vast majority of the increase in risk occurs," said researcher Jeffrey Johnson.
An editorial accompanying the Science study advocates "interventions for adolescents … because a heavy diet of media violence contributes to a societal violence rate that is unnecessarily obese."
I've reached a different conclusion, however: Science's editors should be ashamed for once again allowing the prestigious journal to be the mouthpiece for junk science-fueled political correctness.

Tuesday, August 19, 2008

Advertising does more harm than good

According to the Federal Trade Commission Report to Congress for 1997 Pursuant to the Federal Cigarette Labeling and Advertising Act, tobacco companies in the United States spent a total of $5.66 billion on advertising, promotion, and sampling in 1997.
Tobacco products, such as cigarettes, cigars, snuff, and chewing tobacco, are associated with many types of illnesses. Cigarette smoking has been connected to lung cancer, heart disease, and emphysema; the use of cigars to cancers of the mouth and throat; and the use of snuff and chewing tobacco to lesions and cancers of the mouth and lips. It is also dangerous for nonsmokers to breathe secondhand smoke and sidestream smoke from cigarettes. Secondhand smoke has been associated with sudden infant death syndrome (SIDS). Mothers who smoke during pregnancy tend to have babies of lower birth weight.
In spite of these known risks, advertising tobacco products is still allowed in the United States and many other countries, albeit with some restrictions. For example, in the United States tobacco advertisements may not appear on radio or television, although they are allowed in newspapers and magazines intended for adult readers. Many countries require warning labels on tobacco products. Some countries require similar warning labels on the tobacco advertisements themselves. Other types of advertising restrictions may dictate the content of tobacco advertising. Most jurisdictions in the United States now forbid the use of cartoon characters in tobacco ads, a result of the mid-1990s Joe Camel campaign for R.J. Reynolds, which featured a "cool" cartoon camel that appealed to children.















THE MOST EXPENSIVE DOLL WORTH:$85000



IS IT WORHTY TO BUY THIS SUCH AN EXPENSIVE DOLL FOR YOUR INFLUENCED LIL' GIRL BY THE ADVERTISEMENT?? THINK ABOUT IT! THIS IS OBVIOUSLY DOING HARM TO YOUR CASH ACCOUNT AND SUCH AN IRRATIONAL ACTION TO SPOIL YOUR KIDS TOO MUCH.



Encourages luxury:This encourages luxury. Mostly the commodities related to comforts and luxuries are advertised, for example, cigarettes, cosmetic goods and etc. due to advertisement of cigarettes several persons start smoking cigarettes, which becomes habit.Causes wastage:It is a cause of wastage of natural resources. As a results of advertisement, style and fashion change quickly. It makes the goods out of fashion.







A child still in development doesn't have the ability to understand that ads are *designed* to trick them into being the ultimate consumer. All they know is that the toy or food or outifit or gadget on TV is so cool they *have to* have it.

Notice how the girl modeling this dress isn’t smiling? It’s no doubt because there is no fun to be had in wearing a dress this pricey, you won’t be allowed to do something crazy like eat, play or move for fear of damaging it. How much does this dress cost? Click here to find out. It costs. $625! Sure the Destiny Gown is pretty, made of dupioni silk and is custom made for the buyer but unless you’re participating in a Royal wedding, are attending a formal dinner at the Sultan of Brunei’s estate, or just won the Mega Millons, well, is it really worth it?


Tuesday, August 12, 2008

Analysis Of Advertisements

Product: Handbag
Brand: Francesco Biasia
Appeal: Sex appeal
Person: The beautiful body shape of the model represents the striking appearance a person can be if they own the Francesca Biasia handbags. The model's body has been tattoed with the places names where the products are available
Placement: The product is placed at the top centre
Point of view: Front view
target audience: Female celebrities, women at any ages who want to be declared as sexy, up-to-date and snazzy



Product: Handbags


Brand name: Louis Vuitton


Appeal: Sex Appeal


Person: Models posed on top of a yellow car showing how luxury, fabulous and sxy they can be when they have their very own vintage handbags of Louis Vuitton


Placement: In the hands of the models


Point of view: This shot has been taken from the top angle of the yellow car


Target audience: Celebrities, working women who want to be appeared fabulously in general